Note: For any other adjustments or testing, always base your decisions on the current march power, which updates instantly. Below, you will find the stress test in the tool for best Zienaps synergy.
To optimize total strength, create three single-class squads. Configure Squad 1 with your strongest Infantry hero in Slot 2 and deploy 100% Infantry troops. Repeat this setup for Cavalry and Marksmen.
FULL MARCH REQUIREMENT (3 HEROES): Always deploy a full squad of 3 heroes. Supporting heroes in Slots 2 and 3 dynamically increase total troop capacity. Leaving hero slots empty significantly reduces army size—costing roughly 40,000 troops at max hero level.
Once your top 3 single-class squads are configured, evaluate remaining troops for secondary squads. Assign best available heroes (adhering to Slot 1 rules) sorted by raw power.
Blue Heroes Usage: Useful exclusively for gathering resources, providing zero combat bonuses. Deploy them in Slot 3 strictly as capacity filler. NEVER place them in Slot 1 unless gathering on the map.
For optimal squad compositions and Stress Testing(?), Simulates hero and troop variations to find peak power efficiency limits before combat performance degrades. use the official tool for best Zienaps synergy: Zienaps Tool
In open map battles and rallies, you deploy a march of 3 heroes. Hero slot positioning determines active battle effects:
The hero interface is divided into two distinct skill categories:
⚔️ Right Side: March & Economy Modes
🛡️ Left Side: Arena & Conquest Modes
When concentrating resources exclusively on your top 5 heroes out of a 20-hero roster:
To optimize event response times, rally launches follow 3 staggered tiers based on player level:
Requires players to align march power levels relative to alliance strength to maximize collective scores:
It is extremely important for each player to know their attacking power relative to the others, in order to understand which flow they should fit into.
Pre-Event Setup (30 minutes prior):
Essential mechanics to maximize alliance points, coins, and reward progression. Inactivity incurs score penalties and requires strict reinforcement coordination. ⚠️ CRITICAL: Troops cannot be healed during this event.
To balance defense line coverage and point distribution:
Defensive engagements generate individual defense points and alliance defense points (total sum of individual scores). Accumulated points unlock event reward tiers.
During waves 10 and 20, enemies bypass individual bases to attack the Alliance Plains HQ directly.
Strategic execution loop to optimize scoring and resource accumulation (based on OctbRain strategy).
Enter gathering duration to calculate start time and post-00:00 UTC completion time.
💡 Tip: Start Level 8 gathering prior to 00:00 UTC to ensure collection completes after daily reset, maximizing day-one gathering points!